Archive for the ‘Updates’ Category

Got PayPal Verified

Saturday, April 19th, 2008

I just became a PayPal verified member. This will surely improve customer confidence in purchasing a license key for the game. Hope this helps the sales figures which is kinda dwindling lately.

Tongits Sales Kicking In!

Thursday, February 28th, 2008

I am now earning a relatively significant (considering I live in a 3rd world country) amount from my Tongits game. Way higher than my job back in 2005 as a graphic designer working 8 hours a day 6 days a week.

I would like to attribute this early but still minor success to a few critical factors, aside from the obvious charm of the game itself:

  1. PayPal. Without PayPal’s decision to fully support the Philippines, it would have been very difficult to sell the game online. Also I noticed that the Buy Now button with the logos of the supported major credit cards below is the most effective PayPal button. Potential buyers don’t want to Pay Now, they want to Buy. And besides, asking someone to Pay Now! seems rude. Plus the existence of the logos of the credit cards asserts the fact that PayPal supports them and avoids any potential confusion on the part of the buyer.
  2. Blogs. Without the help from YugaTech.com, Technogra.ph, TechAtHand.net, PinoyTechBlog.com, CasualGamerChick.com and the other blogs that mentioned Tongits in one way or another, noone would have known the game exists.
  3. Testimonials. Positive reviews from the early registrants of the game played a significant role as well in promoting and convincing potential buyers that the game is worth the 5 bucks. And displaying them near the Registration section of the site must have also affected the final decision of the potential buyer to click on the PayPal button.
  4. Updates. Regular updates on the game including minor security fixes, optimizations, graphical improvements, etc. have a positive impact. Potential buyers may not care about the technical details of the updates but they are aware that the game is alive and being taken cared of. This gives them assurance that the game’s quality will remain high and will continuously improve over time.

I would have added Adobe® AIR to the list but it contributed both positive and negative. It contributed most to the development part of the game. It enabled me to rapidly program the game and release it in less than 3 months. Unfortunately having the game run on AIR means that large game distribution portals won’t accept the game since they only accept games with a traditional installation procedure.

But then having a game with an exe installer doesn’t really guarantee inclusion in these portals, quality and potential to become a hit is still what’s important. Still, one good thing with the AIR platform is it will enable me to easily modify the game to run on the browser and add multiplayer support to it in the future. I’m looking forward to that day.

Tongits 1.0.6 Update

Tuesday, February 26th, 2008

Tongits now runs on the official Adobe® AIR™ 1.0 release. This update also includes minor security fixes.

Download Tongits 1.0.6

Tongits 1.0.4 Update

Thursday, January 24th, 2008

Tongits 1.0.4

This minor update includes the following:

  • volume control
  • old paper look for the cards
  • improved card back design
  • exit game button in the main menu
  • button for sorting your hand

Download Tongits 1.0.4

Register Tongits For As Low As $5.00!

Monday, January 21st, 2008

I decided to make Tongits more affordable by slashing the price from $15 down to $10. I’m also giving away 50% discount coupon codes for a limited time (few weeks maybe) making the game just $5. Just send me an email with the subject “50% discount coupon code” and I’ll send you the code.

So what are you waiting for? Register Tongits Now!

Update:

Just added Paypal payment support with $5 as default since I can’t find an option for discount coupon codes. I will switch it back to the regular $10 when the promo ends.

Update 2:

Removed Kagi payment option in favor of PayPal. PayPal has just so many advantages for the merchant including being able to instantly use the funds to pay for other products. And PayPal offers a much simpler admin interface for small sellers like me. I’m sticking with PayPal for now and maybe add 2Checkout in the future when the sales figures start to increase.

Critical Game Saving Bug Fixed

Monday, January 7th, 2008

A critical bug that incorrectly saves the current hitter has been fixed. Problems with autosaving have also been fixed.

Version 1.0.3 is now available for installation/download.